418 lines
11 KiB
Go
418 lines
11 KiB
Go
package logrus
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import (
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"context"
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"io"
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"os"
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"sync"
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"sync/atomic"
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"time"
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)
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// LogFunction For big messages, it can be more efficient to pass a function
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// and only call it if the log level is actually enables rather than
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// generating the log message and then checking if the level is enabled
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type LogFunction func() []interface{}
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type Logger struct {
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// The logs are `io.Copy`'d to this in a mutex. It's common to set this to a
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// file, or leave it default which is `os.Stderr`. You can also set this to
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// something more adventurous, such as logging to Kafka.
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Out io.Writer
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// Hooks for the logger instance. These allow firing events based on logging
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// levels and log entries. For example, to send errors to an error tracking
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// service, log to StatsD or dump the core on fatal errors.
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Hooks LevelHooks
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// All log entries pass through the formatter before logged to Out. The
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// included formatters are `TextFormatter` and `JSONFormatter` for which
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// TextFormatter is the default. In development (when a TTY is attached) it
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// logs with colors, but to a file it wouldn't. You can easily implement your
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// own that implements the `Formatter` interface, see the `README` or included
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// formatters for examples.
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Formatter Formatter
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// Flag for whether to log caller info (off by default)
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ReportCaller bool
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// The logging level the logger should log at. This is typically (and defaults
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// to) `logrus.Info`, which allows Info(), Warn(), Error() and Fatal() to be
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// logged.
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Level Level
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// Used to sync writing to the log. Locking is enabled by Default
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mu MutexWrap
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// Reusable empty entry
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entryPool sync.Pool
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// Function to exit the application, defaults to `os.Exit()`
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ExitFunc exitFunc
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// The buffer pool used to format the log. If it is nil, the default global
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// buffer pool will be used.
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BufferPool BufferPool
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}
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type exitFunc func(int)
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type MutexWrap struct {
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lock sync.Mutex
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disabled bool
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}
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func (mw *MutexWrap) Lock() {
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if !mw.disabled {
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mw.lock.Lock()
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}
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}
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func (mw *MutexWrap) Unlock() {
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if !mw.disabled {
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mw.lock.Unlock()
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}
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}
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func (mw *MutexWrap) Disable() {
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mw.disabled = true
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}
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// Creates a new logger. Configuration should be set by changing `Formatter`,
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// `Out` and `Hooks` directly on the default logger instance. You can also just
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// instantiate your own:
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//
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// var log = &logrus.Logger{
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// Out: os.Stderr,
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// Formatter: new(logrus.TextFormatter),
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// Hooks: make(logrus.LevelHooks),
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// Level: logrus.DebugLevel,
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// }
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//
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// It's recommended to make this a global instance called `log`.
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func New() *Logger {
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return &Logger{
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Out: os.Stderr,
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Formatter: new(TextFormatter),
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Hooks: make(LevelHooks),
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Level: InfoLevel,
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ExitFunc: os.Exit,
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ReportCaller: false,
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}
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}
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func (logger *Logger) newEntry() *Entry {
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entry, ok := logger.entryPool.Get().(*Entry)
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if ok {
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return entry
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}
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return NewEntry(logger)
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}
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func (logger *Logger) releaseEntry(entry *Entry) {
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entry.Data = map[string]interface{}{}
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logger.entryPool.Put(entry)
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}
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// WithField allocates a new entry and adds a field to it.
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// Debug, Print, Info, Warn, Error, Fatal or Panic must be then applied to
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// this new returned entry.
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// If you want multiple fields, use `WithFields`.
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func (logger *Logger) WithField(key string, value interface{}) *Entry {
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithField(key, value)
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}
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// Adds a struct of fields to the log entry. All it does is call `WithField` for
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// each `Field`.
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func (logger *Logger) WithFields(fields Fields) *Entry {
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithFields(fields)
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}
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// Add an error as single field to the log entry. All it does is call
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// `WithError` for the given `error`.
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func (logger *Logger) WithError(err error) *Entry {
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithError(err)
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}
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// Add a context to the log entry.
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func (logger *Logger) WithContext(ctx context.Context) *Entry {
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithContext(ctx)
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}
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// Overrides the time of the log entry.
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func (logger *Logger) WithTime(t time.Time) *Entry {
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entry := logger.newEntry()
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defer logger.releaseEntry(entry)
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return entry.WithTime(t)
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}
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func (logger *Logger) Logf(level Level, format string, args ...interface{}) {
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if logger.IsLevelEnabled(level) {
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entry := logger.newEntry()
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entry.Logf(level, format, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Tracef(format string, args ...interface{}) {
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logger.Logf(TraceLevel, format, args...)
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}
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func (logger *Logger) Debugf(format string, args ...interface{}) {
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logger.Logf(DebugLevel, format, args...)
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}
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func (logger *Logger) Infof(format string, args ...interface{}) {
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logger.Logf(InfoLevel, format, args...)
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}
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func (logger *Logger) Printf(format string, args ...interface{}) {
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entry := logger.newEntry()
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entry.Printf(format, args...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) Warnf(format string, args ...interface{}) {
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logger.Logf(WarnLevel, format, args...)
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}
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func (logger *Logger) Warningf(format string, args ...interface{}) {
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logger.Warnf(format, args...)
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}
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func (logger *Logger) Errorf(format string, args ...interface{}) {
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logger.Logf(ErrorLevel, format, args...)
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}
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func (logger *Logger) Fatalf(format string, args ...interface{}) {
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logger.Logf(FatalLevel, format, args...)
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logger.Exit(1)
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}
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func (logger *Logger) Panicf(format string, args ...interface{}) {
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logger.Logf(PanicLevel, format, args...)
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}
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// Log will log a message at the level given as parameter.
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// Warning: using Log at Panic or Fatal level will not respectively Panic nor Exit.
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// For this behaviour Logger.Panic or Logger.Fatal should be used instead.
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func (logger *Logger) Log(level Level, args ...interface{}) {
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if logger.IsLevelEnabled(level) {
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entry := logger.newEntry()
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entry.Log(level, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) LogFn(level Level, fn LogFunction) {
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if logger.IsLevelEnabled(level) {
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entry := logger.newEntry()
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entry.Log(level, fn()...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Trace(args ...interface{}) {
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logger.Log(TraceLevel, args...)
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}
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func (logger *Logger) Debug(args ...interface{}) {
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logger.Log(DebugLevel, args...)
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}
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func (logger *Logger) Info(args ...interface{}) {
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logger.Log(InfoLevel, args...)
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}
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func (logger *Logger) Print(args ...interface{}) {
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entry := logger.newEntry()
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entry.Print(args...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) Warn(args ...interface{}) {
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logger.Log(WarnLevel, args...)
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}
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func (logger *Logger) Warning(args ...interface{}) {
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logger.Warn(args...)
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}
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func (logger *Logger) Error(args ...interface{}) {
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logger.Log(ErrorLevel, args...)
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}
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func (logger *Logger) Fatal(args ...interface{}) {
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logger.Log(FatalLevel, args...)
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logger.Exit(1)
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}
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func (logger *Logger) Panic(args ...interface{}) {
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logger.Log(PanicLevel, args...)
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}
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func (logger *Logger) TraceFn(fn LogFunction) {
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logger.LogFn(TraceLevel, fn)
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}
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func (logger *Logger) DebugFn(fn LogFunction) {
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logger.LogFn(DebugLevel, fn)
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}
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func (logger *Logger) InfoFn(fn LogFunction) {
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logger.LogFn(InfoLevel, fn)
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}
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func (logger *Logger) PrintFn(fn LogFunction) {
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entry := logger.newEntry()
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entry.Print(fn()...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) WarnFn(fn LogFunction) {
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logger.LogFn(WarnLevel, fn)
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}
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func (logger *Logger) WarningFn(fn LogFunction) {
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logger.WarnFn(fn)
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}
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func (logger *Logger) ErrorFn(fn LogFunction) {
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logger.LogFn(ErrorLevel, fn)
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}
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func (logger *Logger) FatalFn(fn LogFunction) {
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logger.LogFn(FatalLevel, fn)
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logger.Exit(1)
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}
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func (logger *Logger) PanicFn(fn LogFunction) {
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logger.LogFn(PanicLevel, fn)
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}
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func (logger *Logger) Logln(level Level, args ...interface{}) {
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if logger.IsLevelEnabled(level) {
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entry := logger.newEntry()
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entry.Logln(level, args...)
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logger.releaseEntry(entry)
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}
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}
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func (logger *Logger) Traceln(args ...interface{}) {
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logger.Logln(TraceLevel, args...)
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}
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func (logger *Logger) Debugln(args ...interface{}) {
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logger.Logln(DebugLevel, args...)
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}
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func (logger *Logger) Infoln(args ...interface{}) {
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logger.Logln(InfoLevel, args...)
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}
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func (logger *Logger) Println(args ...interface{}) {
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entry := logger.newEntry()
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entry.Println(args...)
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logger.releaseEntry(entry)
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}
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func (logger *Logger) Warnln(args ...interface{}) {
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logger.Logln(WarnLevel, args...)
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}
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func (logger *Logger) Warningln(args ...interface{}) {
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logger.Warnln(args...)
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}
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func (logger *Logger) Errorln(args ...interface{}) {
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logger.Logln(ErrorLevel, args...)
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}
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func (logger *Logger) Fatalln(args ...interface{}) {
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logger.Logln(FatalLevel, args...)
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logger.Exit(1)
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}
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func (logger *Logger) Panicln(args ...interface{}) {
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logger.Logln(PanicLevel, args...)
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}
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func (logger *Logger) Exit(code int) {
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runHandlers()
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if logger.ExitFunc == nil {
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logger.ExitFunc = os.Exit
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}
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logger.ExitFunc(code)
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}
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//When file is opened with appending mode, it's safe to
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//write concurrently to a file (within 4k message on Linux).
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//In these cases user can choose to disable the lock.
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func (logger *Logger) SetNoLock() {
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logger.mu.Disable()
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}
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func (logger *Logger) level() Level {
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return Level(atomic.LoadUint32((*uint32)(&logger.Level)))
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}
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// SetLevel sets the logger level.
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func (logger *Logger) SetLevel(level Level) {
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atomic.StoreUint32((*uint32)(&logger.Level), uint32(level))
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}
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// GetLevel returns the logger level.
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func (logger *Logger) GetLevel() Level {
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return logger.level()
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}
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// AddHook adds a hook to the logger hooks.
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func (logger *Logger) AddHook(hook Hook) {
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logger.mu.Lock()
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defer logger.mu.Unlock()
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logger.Hooks.Add(hook)
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}
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// IsLevelEnabled checks if the log level of the logger is greater than the level param
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func (logger *Logger) IsLevelEnabled(level Level) bool {
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return logger.level() >= level
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}
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// SetFormatter sets the logger formatter.
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func (logger *Logger) SetFormatter(formatter Formatter) {
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logger.mu.Lock()
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defer logger.mu.Unlock()
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logger.Formatter = formatter
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}
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// SetOutput sets the logger output.
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func (logger *Logger) SetOutput(output io.Writer) {
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logger.mu.Lock()
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defer logger.mu.Unlock()
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logger.Out = output
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}
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func (logger *Logger) SetReportCaller(reportCaller bool) {
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logger.mu.Lock()
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defer logger.mu.Unlock()
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logger.ReportCaller = reportCaller
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}
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// ReplaceHooks replaces the logger hooks and returns the old ones
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func (logger *Logger) ReplaceHooks(hooks LevelHooks) LevelHooks {
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logger.mu.Lock()
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oldHooks := logger.Hooks
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logger.Hooks = hooks
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logger.mu.Unlock()
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return oldHooks
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}
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// SetBufferPool sets the logger buffer pool.
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func (logger *Logger) SetBufferPool(pool BufferPool) {
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logger.mu.Lock()
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defer logger.mu.Unlock()
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logger.BufferPool = pool
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}
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