qrz/vendor/github.com/karrick/godirwalk/readdir_windows.go

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// +build windows
package godirwalk
import "os"
// MinimumScratchBufferSize specifies the minimum size of the scratch buffer
// that ReadDirents, ReadDirnames, Scanner, and Walk will use when reading file
// entries from the operating system. During program startup it is initialized
// to the result from calling `os.Getpagesize()` for non Windows environments,
// and 0 for Windows.
var MinimumScratchBufferSize = 0
func newScratchBuffer() []byte { return nil }
func readDirents(osDirname string, _ []byte) ([]*Dirent, error) {
dh, err := os.Open(osDirname)
if err != nil {
return nil, err
}
fileinfos, err := dh.Readdir(-1)
if err != nil {
_ = dh.Close()
return nil, err
}
entries := make([]*Dirent, len(fileinfos))
for i, fi := range fileinfos {
entries[i] = &Dirent{
name: fi.Name(),
path: osDirname,
modeType: fi.Mode() & os.ModeType,
}
}
if err = dh.Close(); err != nil {
return nil, err
}
return entries, nil
}
func readDirnames(osDirname string, _ []byte) ([]string, error) {
dh, err := os.Open(osDirname)
if err != nil {
return nil, err
}
fileinfos, err := dh.Readdir(-1)
if err != nil {
_ = dh.Close()
return nil, err
}
entries := make([]string, len(fileinfos))
for i, fi := range fileinfos {
entries[i] = fi.Name()
}
if err = dh.Close(); err != nil {
return nil, err
}
return entries, nil
}