pki/vendor/golang.org/x/tools/internal/gocommand/invoke.go

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// Copyright 2020 The Go Authors. All rights reserved.
// Use of this source code is governed by a BSD-style
// license that can be found in the LICENSE file.
// Package gocommand is a helper for calling the go command.
package gocommand
import (
"bytes"
"context"
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"encoding/json"
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"errors"
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"fmt"
"io"
"log"
"os"
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"os/exec"
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"path/filepath"
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"reflect"
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"regexp"
"runtime"
"strconv"
"strings"
"sync"
"time"
"golang.org/x/tools/internal/event"
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"golang.org/x/tools/internal/event/keys"
"golang.org/x/tools/internal/event/label"
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)
// An Runner will run go command invocations and serialize
// them if it sees a concurrency error.
type Runner struct {
// once guards the runner initialization.
once sync.Once
// inFlight tracks available workers.
inFlight chan struct{}
// serialized guards the ability to run a go command serially,
// to avoid deadlocks when claiming workers.
serialized chan struct{}
}
const maxInFlight = 10
func (runner *Runner) initialize() {
runner.once.Do(func() {
runner.inFlight = make(chan struct{}, maxInFlight)
runner.serialized = make(chan struct{}, 1)
})
}
// 1.13: go: updates to go.mod needed, but contents have changed
// 1.14: go: updating go.mod: existing contents have changed since last read
var modConcurrencyError = regexp.MustCompile(`go:.*go.mod.*contents have changed`)
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// event keys for go command invocations
var (
verb = keys.NewString("verb", "go command verb")
directory = keys.NewString("directory", "")
)
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func invLabels(inv Invocation) []label.Label {
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return []label.Label{verb.Of(inv.Verb), directory.Of(inv.WorkingDir)}
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}
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// Run is a convenience wrapper around RunRaw.
// It returns only stdout and a "friendly" error.
func (runner *Runner) Run(ctx context.Context, inv Invocation) (*bytes.Buffer, error) {
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ctx, done := event.Start(ctx, "gocommand.Runner.Run", invLabels(inv)...)
defer done()
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stdout, _, friendly, _ := runner.RunRaw(ctx, inv)
return stdout, friendly
}
// RunPiped runs the invocation serially, always waiting for any concurrent
// invocations to complete first.
func (runner *Runner) RunPiped(ctx context.Context, inv Invocation, stdout, stderr io.Writer) error {
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ctx, done := event.Start(ctx, "gocommand.Runner.RunPiped", invLabels(inv)...)
defer done()
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_, err := runner.runPiped(ctx, inv, stdout, stderr)
return err
}
// RunRaw runs the invocation, serializing requests only if they fight over
// go.mod changes.
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// Postcondition: both error results have same nilness.
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func (runner *Runner) RunRaw(ctx context.Context, inv Invocation) (*bytes.Buffer, *bytes.Buffer, error, error) {
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ctx, done := event.Start(ctx, "gocommand.Runner.RunRaw", invLabels(inv)...)
defer done()
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// Make sure the runner is always initialized.
runner.initialize()
// First, try to run the go command concurrently.
stdout, stderr, friendlyErr, err := runner.runConcurrent(ctx, inv)
// If we encounter a load concurrency error, we need to retry serially.
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if friendlyErr != nil && modConcurrencyError.MatchString(friendlyErr.Error()) {
event.Error(ctx, "Load concurrency error, will retry serially", err)
// Run serially by calling runPiped.
stdout.Reset()
stderr.Reset()
friendlyErr, err = runner.runPiped(ctx, inv, stdout, stderr)
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}
return stdout, stderr, friendlyErr, err
}
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// Postcondition: both error results have same nilness.
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func (runner *Runner) runConcurrent(ctx context.Context, inv Invocation) (*bytes.Buffer, *bytes.Buffer, error, error) {
// Wait for 1 worker to become available.
select {
case <-ctx.Done():
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return nil, nil, ctx.Err(), ctx.Err()
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case runner.inFlight <- struct{}{}:
defer func() { <-runner.inFlight }()
}
stdout, stderr := &bytes.Buffer{}, &bytes.Buffer{}
friendlyErr, err := inv.runWithFriendlyError(ctx, stdout, stderr)
return stdout, stderr, friendlyErr, err
}
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// Postcondition: both error results have same nilness.
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func (runner *Runner) runPiped(ctx context.Context, inv Invocation, stdout, stderr io.Writer) (error, error) {
// Make sure the runner is always initialized.
runner.initialize()
// Acquire the serialization lock. This avoids deadlocks between two
// runPiped commands.
select {
case <-ctx.Done():
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return ctx.Err(), ctx.Err()
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case runner.serialized <- struct{}{}:
defer func() { <-runner.serialized }()
}
// Wait for all in-progress go commands to return before proceeding,
// to avoid load concurrency errors.
for i := 0; i < maxInFlight; i++ {
select {
case <-ctx.Done():
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return ctx.Err(), ctx.Err()
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case runner.inFlight <- struct{}{}:
// Make sure we always "return" any workers we took.
defer func() { <-runner.inFlight }()
}
}
return inv.runWithFriendlyError(ctx, stdout, stderr)
}
// An Invocation represents a call to the go command.
type Invocation struct {
Verb string
Args []string
BuildFlags []string
// If ModFlag is set, the go command is invoked with -mod=ModFlag.
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// TODO(rfindley): remove, in favor of Args.
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ModFlag string
// If ModFile is set, the go command is invoked with -modfile=ModFile.
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// TODO(rfindley): remove, in favor of Args.
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ModFile string
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// Overlay is the name of the JSON overlay file that describes
// unsaved editor buffers; see [WriteOverlays].
// If set, the go command is invoked with -overlay=Overlay.
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// TODO(rfindley): remove, in favor of Args.
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Overlay string
// If CleanEnv is set, the invocation will run only with the environment
// in Env, not starting with os.Environ.
CleanEnv bool
Env []string
WorkingDir string
Logf func(format string, args ...interface{})
}
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// Postcondition: both error results have same nilness.
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func (i *Invocation) runWithFriendlyError(ctx context.Context, stdout, stderr io.Writer) (friendlyError error, rawError error) {
rawError = i.run(ctx, stdout, stderr)
if rawError != nil {
friendlyError = rawError
// Check for 'go' executable not being found.
if ee, ok := rawError.(*exec.Error); ok && ee.Err == exec.ErrNotFound {
friendlyError = fmt.Errorf("go command required, not found: %v", ee)
}
if ctx.Err() != nil {
friendlyError = ctx.Err()
}
friendlyError = fmt.Errorf("err: %v: stderr: %s", friendlyError, stderr)
}
return
}
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// logf logs if i.Logf is non-nil.
func (i *Invocation) logf(format string, args ...any) {
if i.Logf != nil {
i.Logf(format, args...)
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}
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}
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func (i *Invocation) run(ctx context.Context, stdout, stderr io.Writer) error {
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goArgs := []string{i.Verb}
appendModFile := func() {
if i.ModFile != "" {
goArgs = append(goArgs, "-modfile="+i.ModFile)
}
}
appendModFlag := func() {
if i.ModFlag != "" {
goArgs = append(goArgs, "-mod="+i.ModFlag)
}
}
appendOverlayFlag := func() {
if i.Overlay != "" {
goArgs = append(goArgs, "-overlay="+i.Overlay)
}
}
switch i.Verb {
case "env", "version":
goArgs = append(goArgs, i.Args...)
case "mod":
// mod needs the sub-verb before flags.
goArgs = append(goArgs, i.Args[0])
appendModFile()
goArgs = append(goArgs, i.Args[1:]...)
case "get":
goArgs = append(goArgs, i.BuildFlags...)
appendModFile()
goArgs = append(goArgs, i.Args...)
default: // notably list and build.
goArgs = append(goArgs, i.BuildFlags...)
appendModFile()
appendModFlag()
appendOverlayFlag()
goArgs = append(goArgs, i.Args...)
}
cmd := exec.Command("go", goArgs...)
cmd.Stdout = stdout
cmd.Stderr = stderr
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// cmd.WaitDelay was added only in go1.20 (see #50436).
if waitDelay := reflect.ValueOf(cmd).Elem().FieldByName("WaitDelay"); waitDelay.IsValid() {
// https://go.dev/issue/59541: don't wait forever copying stderr
// after the command has exited.
// After CL 484741 we copy stdout manually, so we we'll stop reading that as
// soon as ctx is done. However, we also don't want to wait around forever
// for stderr. Give a much-longer-than-reasonable delay and then assume that
// something has wedged in the kernel or runtime.
waitDelay.Set(reflect.ValueOf(30 * time.Second))
}
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// The cwd gets resolved to the real path. On Darwin, where
// /tmp is a symlink, this breaks anything that expects the
// working directory to keep the original path, including the
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// go command when dealing with modules.
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//
// os.Getwd has a special feature where if the cwd and the PWD
// are the same node then it trusts the PWD, so by setting it
// in the env for the child process we fix up all the paths
// returned by the go command.
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if !i.CleanEnv {
cmd.Env = os.Environ()
}
cmd.Env = append(cmd.Env, i.Env...)
if i.WorkingDir != "" {
cmd.Env = append(cmd.Env, "PWD="+i.WorkingDir)
cmd.Dir = i.WorkingDir
}
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debugStr := cmdDebugStr(cmd)
i.logf("starting %v", debugStr)
start := time.Now()
defer func() {
i.logf("%s for %v", time.Since(start), debugStr)
}()
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return runCmdContext(ctx, cmd)
}
// DebugHangingGoCommands may be set by tests to enable additional
// instrumentation (including panics) for debugging hanging Go commands.
//
// See golang/go#54461 for details.
var DebugHangingGoCommands = false
// runCmdContext is like exec.CommandContext except it sends os.Interrupt
// before os.Kill.
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func runCmdContext(ctx context.Context, cmd *exec.Cmd) (err error) {
// If cmd.Stdout is not an *os.File, the exec package will create a pipe and
// copy it to the Writer in a goroutine until the process has finished and
// either the pipe reaches EOF or command's WaitDelay expires.
//
// However, the output from 'go list' can be quite large, and we don't want to
// keep reading (and allocating buffers) if we've already decided we don't
// care about the output. We don't want to wait for the process to finish, and
// we don't wait to wait for the WaitDelay to expire either.
//
// Instead, if cmd.Stdout requires a copying goroutine we explicitly replace
// it with a pipe (which is an *os.File), which we can close in order to stop
// copying output as soon as we realize we don't care about it.
var stdoutW *os.File
if cmd.Stdout != nil {
if _, ok := cmd.Stdout.(*os.File); !ok {
var stdoutR *os.File
stdoutR, stdoutW, err = os.Pipe()
if err != nil {
return err
}
prevStdout := cmd.Stdout
cmd.Stdout = stdoutW
stdoutErr := make(chan error, 1)
go func() {
_, err := io.Copy(prevStdout, stdoutR)
if err != nil {
err = fmt.Errorf("copying stdout: %w", err)
}
stdoutErr <- err
}()
defer func() {
// We started a goroutine to copy a stdout pipe.
// Wait for it to finish, or terminate it if need be.
var err2 error
select {
case err2 = <-stdoutErr:
stdoutR.Close()
case <-ctx.Done():
stdoutR.Close()
// Per https://pkg.go.dev/os#File.Close, the call to stdoutR.Close
// should cause the Read call in io.Copy to unblock and return
// immediately, but we still need to receive from stdoutErr to confirm
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// that it has happened.
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<-stdoutErr
err2 = ctx.Err()
}
if err == nil {
err = err2
}
}()
// Per https://pkg.go.dev/os/exec#Cmd, “If Stdout and Stderr are the
// same writer, and have a type that can be compared with ==, at most
// one goroutine at a time will call Write.”
//
// Since we're starting a goroutine that writes to cmd.Stdout, we must
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// also update cmd.Stderr so that it still holds.
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func() {
defer func() { recover() }()
if cmd.Stderr == prevStdout {
cmd.Stderr = cmd.Stdout
}
}()
}
}
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startTime := time.Now()
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err = cmd.Start()
if stdoutW != nil {
// The child process has inherited the pipe file,
// so close the copy held in this process.
stdoutW.Close()
stdoutW = nil
}
if err != nil {
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return err
}
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resChan := make(chan error, 1)
go func() {
resChan <- cmd.Wait()
}()
// If we're interested in debugging hanging Go commands, stop waiting after a
// minute and panic with interesting information.
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debug := DebugHangingGoCommands
if debug {
timer := time.NewTimer(1 * time.Minute)
defer timer.Stop()
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select {
case err := <-resChan:
return err
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case <-timer.C:
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HandleHangingGoCommand(startTime, cmd)
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case <-ctx.Done():
}
} else {
select {
case err := <-resChan:
return err
case <-ctx.Done():
}
}
// Cancelled. Interrupt and see if it ends voluntarily.
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if err := cmd.Process.Signal(os.Interrupt); err == nil {
// (We used to wait only 1s but this proved
// fragile on loaded builder machines.)
timer := time.NewTimer(5 * time.Second)
defer timer.Stop()
select {
case err := <-resChan:
return err
case <-timer.C:
}
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}
// Didn't shut down in response to interrupt. Kill it hard.
// TODO(rfindley): per advice from bcmills@, it may be better to send SIGQUIT
// on certain platforms, such as unix.
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if err := cmd.Process.Kill(); err != nil && !errors.Is(err, os.ErrProcessDone) && debug {
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log.Printf("error killing the Go command: %v", err)
}
return <-resChan
}
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func HandleHangingGoCommand(start time.Time, cmd *exec.Cmd) {
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switch runtime.GOOS {
case "linux", "darwin", "freebsd", "netbsd":
fmt.Fprintln(os.Stderr, `DETECTED A HANGING GO COMMAND
The gopls test runner has detected a hanging go command. In order to debug
this, the output of ps and lsof/fstat is printed below.
See golang/go#54461 for more details.`)
fmt.Fprintln(os.Stderr, "\nps axo ppid,pid,command:")
fmt.Fprintln(os.Stderr, "-------------------------")
psCmd := exec.Command("ps", "axo", "ppid,pid,command")
psCmd.Stdout = os.Stderr
psCmd.Stderr = os.Stderr
if err := psCmd.Run(); err != nil {
panic(fmt.Sprintf("running ps: %v", err))
}
listFiles := "lsof"
if runtime.GOOS == "freebsd" || runtime.GOOS == "netbsd" {
listFiles = "fstat"
}
fmt.Fprintln(os.Stderr, "\n"+listFiles+":")
fmt.Fprintln(os.Stderr, "-----")
listFilesCmd := exec.Command(listFiles)
listFilesCmd.Stdout = os.Stderr
listFilesCmd.Stderr = os.Stderr
if err := listFilesCmd.Run(); err != nil {
panic(fmt.Sprintf("running %s: %v", listFiles, err))
}
}
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panic(fmt.Sprintf("detected hanging go command (golang/go#54461); waited %s\n\tcommand:%s\n\tpid:%d", time.Since(start), cmd, cmd.Process.Pid))
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}
func cmdDebugStr(cmd *exec.Cmd) string {
env := make(map[string]string)
for _, kv := range cmd.Env {
split := strings.SplitN(kv, "=", 2)
if len(split) == 2 {
k, v := split[0], split[1]
env[k] = v
}
}
var args []string
for _, arg := range cmd.Args {
quoted := strconv.Quote(arg)
if quoted[1:len(quoted)-1] != arg || strings.Contains(arg, " ") {
args = append(args, quoted)
} else {
args = append(args, arg)
}
}
return fmt.Sprintf("GOROOT=%v GOPATH=%v GO111MODULE=%v GOPROXY=%v PWD=%v %v", env["GOROOT"], env["GOPATH"], env["GO111MODULE"], env["GOPROXY"], env["PWD"], strings.Join(args, " "))
}
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// WriteOverlays writes each value in the overlay (see the Overlay
// field of go/packages.Config) to a temporary file and returns the name
// of a JSON file describing the mapping that is suitable for the "go
// list -overlay" flag.
//
// On success, the caller must call the cleanup function exactly once
// when the files are no longer needed.
func WriteOverlays(overlay map[string][]byte) (filename string, cleanup func(), err error) {
// Do nothing if there are no overlays in the config.
if len(overlay) == 0 {
return "", func() {}, nil
}
dir, err := os.MkdirTemp("", "gocommand-*")
if err != nil {
return "", nil, err
}
// The caller must clean up this directory,
// unless this function returns an error.
// (The cleanup operand of each return
// statement below is ignored.)
defer func() {
cleanup = func() {
os.RemoveAll(dir)
}
if err != nil {
cleanup()
cleanup = nil
}
}()
// Write each map entry to a temporary file.
overlays := make(map[string]string)
for k, v := range overlay {
// Use a unique basename for each file (001-foo.go),
// to avoid creating nested directories.
base := fmt.Sprintf("%d-%s", 1+len(overlays), filepath.Base(k))
filename := filepath.Join(dir, base)
err := os.WriteFile(filename, v, 0666)
if err != nil {
return "", nil, err
}
overlays[k] = filename
}
// Write the JSON overlay file that maps logical file names to temp files.
//
// OverlayJSON is the format overlay files are expected to be in.
// The Replace map maps from overlaid paths to replacement paths:
// the Go command will forward all reads trying to open
// each overlaid path to its replacement path, or consider the overlaid
// path not to exist if the replacement path is empty.
//
// From golang/go#39958.
type OverlayJSON struct {
Replace map[string]string `json:"replace,omitempty"`
}
b, err := json.Marshal(OverlayJSON{Replace: overlays})
if err != nil {
return "", nil, err
}
filename = filepath.Join(dir, "overlay.json")
if err := os.WriteFile(filename, b, 0666); err != nil {
return "", nil, err
}
return filename, nil, nil
}