71 lines
1.4 KiB
Go
71 lines
1.4 KiB
Go
package packd
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import (
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"sort"
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"sync"
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)
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// ByteMap wraps sync.Map and uses the following types:
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// key: string
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// value: []byte
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type ByteMap struct {
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data sync.Map
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}
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// Delete the key from the map
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func (m *ByteMap) Delete(key string) {
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m.data.Delete(key)
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}
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// Load the key from the map.
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// Returns []byte or bool.
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// A false return indicates either the key was not found
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// or the value is not of type []byte
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func (m *ByteMap) Load(key string) ([]byte, bool) {
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i, ok := m.data.Load(key)
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if !ok {
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return []byte(``), false
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}
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s, ok := i.([]byte)
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return s, ok
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}
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// LoadOrStore will return an existing key or
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// store the value if not already in the map
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func (m *ByteMap) LoadOrStore(key string, value []byte) ([]byte, bool) {
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i, _ := m.data.LoadOrStore(key, value)
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s, ok := i.([]byte)
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return s, ok
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}
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// Range over the []byte values in the map
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func (m *ByteMap) Range(f func(key string, value []byte) bool) {
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m.data.Range(func(k, v interface{}) bool {
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key, ok := k.(string)
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if !ok {
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return false
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}
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value, ok := v.([]byte)
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if !ok {
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return false
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}
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return f(key, value)
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})
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}
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// Store a []byte in the map
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func (m *ByteMap) Store(key string, value []byte) {
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m.data.Store(key, value)
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}
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// Keys returns a list of keys in the map
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func (m *ByteMap) Keys() []string {
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var keys []string
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m.Range(func(key string, value []byte) bool {
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keys = append(keys, key)
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return true
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})
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sort.Strings(keys)
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return keys
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}
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